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Using Adobe Captivate

2 Days: $750.00

Using Adobe Captivate provides students with the knowledge and hands-on practice they need to develop and build software demonstrations and interactive simulations with Captivate. In addition to learning key concepts, students also learn best practices for creating and publishing Captivate projects.

Course Dates

There are currently no scheduled dates for this course. If you're interested in this course please contact us.

This course is for beginning and intermediate Captivate users who want to create software demonstrations and interactive simulations. Captivate appeals to a wide variety of audiences, typically grouped in training and education, sales and marketing, or technical support and documentation.

The ability to navigate and work with Microsoft Windows, open and close files and save to specfic folders.

Unit 1: Introducing the Course Understanding the course structure Outlining the course content Unit 2: Introducing Captivate Introducing Captivate Previewing a Captivate project Exploring Captivate’s working environment Unit 3: Recording a Demonstration Describing the workflow process Recording an application demonstration Previewing and saving a demonstration Best practices for recording projects Unit 4: Editing a Demonstration Inserting slides Labeling slides Using the Filmstrip Working with text captions Editing text captions Inserting new text captions Changing caption properties Working with pointer paths Changing project pointers Changing mouse properties Changing highlight box properties Unit 5: Working with Objects in the Timeline Using the Timeline Exploring the major components of the Timeline Previewing a slide using the playhead Changing the slide timing Changing object display times and lengths Changing the order of object layers Unit 6: Working with Images Inserting images Resizing images Aligning images Setting image properties Stacking objects / images Merging objects / images Adding sound to a specific image Unit 7: Publishing Your Project Checking the spelling of your project Setting movie properties Setting movie preferences Resizing your project Analyzing bandwidth Publishing your project Exporting from Captivate to Flash Modifying Captivate projects with Flash Unit 8: Adding Audio Planning your e-learning projects Describing audio features Recording a custom-sized project Recording audio while creating a new project Calibrating your microphone Adding audio to an existing project Importing audio files Editing audio files Importing background audio Unit 9: Recording a Simulation Recording an assessment simulation project Customizing recording options Inserting click boxes Importing PowerPoint slides Inserting buttons Inserting text entry boxes Unit 10: Adding Animation Introducing rollover captions and images Inserting rollover captions Inserting rollover images Inserting text animation Inserting animation Unit 11: Adding Question Slides Planning for questions Inserting a true/false question slide Editing a question slide Introducing branching Creating a multiple path Inserting a multiple choice question slide Setting reporting options and tracking interactions Sending scoring results and tracking simulations Unit 12: Sending Results to a Learning Management System Defining e-learning benefits Introducing Learning Management Systems Using an LMS Defining AICC and SCORM standards Setting e-learning output options Introducing the Manifest File Creating a Package Interface File Using Captivate with Macromedia Breeze MeetingUnit 13: Updating Your Projects Recording additional slides Importing slides from one project to another Unit 14: Creating Standalone Viewer with MenuBuilder Introducing MenuBuilder Creating a MenuBuilder project Creating links Previewing a MenuBuilder project Editing a MenuBuilder project Exporting a MenuBuilder project Introducing CaptivatePlayer

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